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Chris Crittenden is the managing director of the Rollins Center for Entrepreneurship and Technology and an accomplished entrepreneur. As the director of the Rollins Center, Chris launched the Sandbox program, an immersive, 17-credit, experiential learning program where students form interdisciplinary teams and launch tech startups. Prior to BYU, Chris co-founded Yumprint, an artificial intelligence app for home cooks that was acquired by Walmart in 2014. At Walmart, he led the product team for the launch of online grocery. Most recently, he helped grow Reef Capital Partners to nearly $1B in investments.

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Intention

In addition to this shared intention, we help students to form a more personal intention. We do this through having students participate in several preparation experiences (a 1.5 credit prep class and a four-day retreat) prior to entering Sandbox. During these experiences they think deeply about their "why" and how building a startup can tap into that "why". We also give students opportunities to learn from the program leads and prior students about common pitfalls and formulas for success. We directly invite them to commit to going "all in" on Sandbox in order to reach the deepest levels of learning.
In Sandbox, we have one very clear and compelling shared intention: launch a successful startup that is valued by investors. The accomplishment of this intention is very clearly measured by whether students are able to attract investment interest at our Demo Day at the conclusion of the program. We screen carefully for students who can embrace this intention -including a multi-week experiential application process where we observe students' commitment to this intention.

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Integration

Every student has a robust support and accountability network around them that encourages the integration of their intention into their experience. Students are on teams, each team has an assigned external mentor that meets with them at least bi-weekly, students meet with a different industry expert each week, students participate in a formal review once per month with a seasoned tech executive, progress is celebrated as a cohort, and students meet with the program directors regularly. All of these relationships provide students with the guidance to integrate their intention and the motivation to work steadily towards it.

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Reflection

Each week students write a progress report in which they reflect on their accomplishments that week, their struggles and their commitment. Monthly they do a formal, hour long, in-person, review where they reflect on their progress over their last month and their goals for the coming month. At least once a semester we also reflect as a cohort on what we're learning and how we can improve.

Some of the core elements we employ to create an inspiring learning environment are as follows:

  • We establish a spiritual foundation to what they're doing in Sandbox. We teach students about divine creativity and how it relates to their experience creating startups. We help students to see their experience in Sandbox as learning to emulate the creative attributes of God.
  • We build a strong, supportive community. To create this community, we invest heavily in things like weekly breakfasts where students can interact informally and a four-day retreat prior to the program where students get to know each other in a non-classroom setting.
  • We foster a culture of being "all in" and even have a formal pledge students sign when they feel emotionally prepared to commit. This helps students to give their hearts to their learning. When they do, not only do they learn more but they also unlock greater joy in the learning process.
  • We eliminate as many distractions to inspiring learning as possible. For example, recognizing that grades and assignments can easily pull students out of a deep learning mode and into a hoop jumping mode, we limit these things as much as possible and try to rely on real word evaluations as much as possible (e.g., Demo Day where students pitch their startups to real investors).